1. Emergent Ability
Chỉ số dựa theo các bảng là chỉ số cuối cùng, không phải cộng dồn nhiều cuốn sách. Ví dụ nếu bạn học đủ 6 cuốn “Emergent Ability – Magic Defense” thì mDef của bạn sẽ được cộng vào chính xác +91 chứ không phải tổng của cả 6 cuốn.
Passive Skill Name | Effect | Weapon Type | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | |
---|---|---|---|---|---|---|---|---|---|
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Emergent Ability – Attack | Increase
P.Atk |
|||||||
SWORD,BLUNT,POLE | +9 | +16 | +23 | +29 | +35 | +38 | |||
DUALSWORDs,DUALFISTs | +10 | +20 | +28 | +35 | +42 | +47 | |||
DAGGER,DUALDAGGERs | +8 | +14 | +20 | +25 | +30 | +33 | |||
BOW | +22 | +42 | +59 | +75 | +89 | +99 | |||
CROSSBOW | +13 | +25 | +36 | +46 | +55 | +61 | |||
2 hands SWORD,BLUNT | +2 | +3 | +5 | +6 | +8 | +9 | |||
RAPIER | +8 | +15 | +22 | +27 | +32 | +36 | |||
ANCIENTSWORD | +9 | +18 | +25 | +32 | +37 | +42 |
Passive Skill Name | Effect | Armor Type | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | |
---|---|---|---|---|---|---|---|---|---|
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Emergent Ability – Defense | Increase P.Def | |||||||
Heavy | +18 | +36 | +53 | +71 | +89 | +107 | |||
Light | +13 | +27 | +40 | +53 | +67 | +80 | |||
Robe | +9 | +18 | +27 | +36 | +45 | +54 |
Passive Skill Name | Effect | Armor Type | Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | |
---|---|---|---|---|---|---|---|---|---|
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Emergent Ability – Magic Defense | Increase M.Def | Heavy, Light, Robe | +15 | +30 | +45 | +60 | +76 | +91 |
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Emergent Ability – Empower | Increase M.Atk | Heavy, Light, Robe | +11 | +20 | +29 | +36 | +43 | +48 |
2. Master Abilities
Master Ability – Defense và Magic Defense có thể lấy 3 cuốn giống nhau để học đến Level 3.
Passive Skill Name | Effect | Armor Type | Lv1 | Lv2 | Lv3 | |
---|---|---|---|---|---|---|
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Master Ability – Defense | Increase P.Def | Heavy | +59 | +119 | +178 |
Light | +44 | +89 | +134 | |||
Robe | +29 | +58 | +87 | |||
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Master Ability – Magic Defense | Increase M.Def | Heavy, Light, Robe | +51 | +100 | +151 |
Passive Skill Name | Effect | |
---|---|---|
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Master Ability – Attack | +23 P.Atk on SWORD,BLUNT,POLE
+28 P.Atk on DUALSWORD,DUALFIST +20 P.Atk on DAGGER,DUAL DAGGER +60 P.Atk on BOW +36 P.Atk on CROSSBOW +5 P.Atk on 2 hands SWORD +22 P.Atk on RAPIER +25 P.Atk on ANCIENT SWORD |
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Master Ability – Empower | +29 M.Atk |
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Master Ability – Focus | +30 Critical Rate |
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Master Ability – Casting | +11 Casting Speed |
3. Class-Specific Ability
Warrior Class (Gladiator, Warlord, Bounty Hunter, Tyrant, Destroyer, Soul Breaker, Berserker)
Passive Skill Name | Effect | |
---|---|---|
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Warrior Ability – Boost CP | +738 CP |
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Warrior Ability – Resist Trait | +5% resistance to Sleep, Hold, Paralize, Shock |
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Warrior Ability – Haste | 2% chance to increase +32% pAtk.Spd for 15 seconds when attacking |
Rogue Class (Hawkeye, Silver Ranger, Phantom Ranger, Treasure Hunter, Plains Walker, Abyss Walker, Arbalester)
Passive Skill Name | Effect | |
---|---|---|
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Rogue Ability – Boost Evasion | +4 Evasion |
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Rogue Ability – Long Shot | +100 Range of Bow and Crossbow attacks |
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Rogue Ability – Critical Chance | 2% chance to increase +32% Crit.Rate for 15 seconds when attacking |
Knight Class (Paladin, Dark Avenger, Temple Knight, Shillien Knight)
Passive Skill Name | Effect | |
---|---|---|
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Knight Ability – Boost HP | +296 HP |
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Knight Ability – Resist Critical | -5% the amount of Received Critical Damage |
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Knight Ability – Defense | 2% chance to increase +24% P.Def and M.Def for 15 seconds when under attack |
Summoner Class (Warlock, Elemental Summoner, Phantom Summoner)
Passive Skill Name | Effect | |
---|---|---|
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Summoner Ability – Boost HP/MP | +148 HP and +74 MP |
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Summoner Ability – Resist Attribute | +5 resist Fire, Water, Wind, Earth |
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Summoner Ability – Spirit | 2% chance to increase 8% M.Atk, Cast.Spd, P.atk and Atk.Spd for 15 seconds when under attack |
Wizard Class (Sorcerer, Spellsinger, Spellhowler, Necromancer)
Passive Skill Name | Effect | |
---|---|---|
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Wizard Ability – Anti Magic | +5% chance for Attacking Magic to Fail |
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Wizard Ability – Mana Gain | +20 MP per Recharge |
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Wizard Ability – Mana Steal | 2% chance to Steal 10 MP from the opponent and Recover it as your own when under attack |
Healer Class (Shillien Elder, Elven Elder, Bishop)
Passive Skill Name | Effect | |
---|---|---|
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Healer Ability – Prayer | +6% HP per heal |
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Healer Ability – Divine Protection | +5 resist Holy, Dark |
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Healer Ability – Heal | 2% chance to restore 150 HP when under attack |
Enchanter Class (Prophet, Warcryer, Inspector, Swordsinger, Bladedancer)
Passive Skill Name | Effect | |
---|---|---|
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Enchanter Ability – Boost Mana | +148 MP |
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Enchanter Ability – Mana Recovery | +10% Regen MP |
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Enchanter Ability – Barrier | 2% chance to become temporarily Invincible 5 seconds to damage (but not debuffs) when under attack |
© L2J Server, High Five v1.4 (Releases date: 11/10/2015)
Các thông số đều là mặc định, được trích xuất từ mã nguồn l2jserver java engine, phiên bản High Five. Nếu bạn chơi ở server sử dụng mã nguồn khác hoặc phiên bản khác thì có thể có sự khác biệt.